
Project Context
InteractiveContext came out of an original exploration by my boss at Adobe on utilizing large touchscreens in professional environments. It become an environment for content sorting, review, presentation, and management, backed by Adobe’s enterprise content management system, all touch based. It also served as a test bed for other experiments with connected devices, and found its way into two of Adobe’s annual conference keynotes, as well as being on the floor of TED in Vancouver.
I worked on the interaction design across the app, both in mocks and by prototyping, as well as regularly reviewing the ongoing app development with the engineering team, and overseeing the technical details of the various installs at shows and on site with costumers, among them WIRED Magazine.
At one point I rode a setpiece out onto stage ready to restart a demo from behind the scenes if needed. Later I presented Context, renamed AEM Screens, with Adobe’s SVP of Sales on stage at an internal 3000 person conference on 20 hours notice.
Context eventually was rebuilt as a native application supporting multiple 4k touchscreens and installed at WIRED and Underarmour, and finally productized as a component of AEM, the foundation of the AEM Screens product. Additional information can be found at the projects Behance page.